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CarPartsFlyOff - Динамический слет запчастей транспорта 0.8 BETA

$45

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7 Screenshots

About This File

Video demonstration :

 

en Server-side mod CarPartsFlyOff.

In theory should work even on full vanilla no mods servers without Dabs and CF.

The mod introduces mechanics of tearing off car parts by explosions, bullets, strong collisions:

Works for any vehicle inherited from CarScript. Parts receive full damage from explosions and realistically fly off the vehicle. Explosions generate an impulse transmitted to the parts and the vehicle frame.

Accountable:

Car weight, parts weight, their speed in space, explosion force and damage, explosion impulse, blast wave trajectory, presence of obstacles (Raycast). Non-linear blast wave (as in life), flight direction error.

Configurable:

Multipliers of impulse and damage from explosions. Multipliers for certain parts. Weight divider. Chances of parts tearing off in various states (except Ruined/Destroyed - they always fall off, engine limitation). Destroyed wheels do not fall off (engine limitation, bugs when trying to bypass).

Config:

The mod has a Json ⁠⁠config in which you can perform the described settings and even more.

 

Edited by ZEFIR001
протестировано на новой версии игры (1.28)


Type

server-mod

Compatible version

1.28

Terms of use

Mandatory to Read!

1. You are not purchasing the mod itself or any rights to it, but a perpetual license to use it on your server. All authorship, code, files, and any other parts of the mod belong solely to me (ZEFIR001).
2. The purchase is valid for one IP address (one server/project). For large projects with multiple servers, we can discuss separate terms (please contact me).
3. Every purchase must be accompanied by proof (screenshot or video). Do not delete this proof from your chats or tickets after the purchase.
4. The product is delivered within three business days after payment.
5. It is prohibited to upload the server-side part of the mod to Steam or any other platform.
6. Redistribution, sharing, or copying of the mod is strictly prohibited.
7. Any attempts to hack, bypass, or alter the mod license are prohibited.
8. Modification of the mod’s code or using its code to create your own mods with identical functionality is prohibited.

9. The developer reserves the right to completely cease support for the mod at any time. No claims will be accepted.
10. The developer is not responsible for any malfunction caused by other mods or incompatibility with them.
11. The developer is not responsible for any malfunction caused by game updates, game shutdown, or other changes made by the DayZ developers. The mod is tested on the current game version. In case of issues, fixes will be attempted, but success is not guaranteed.
12. For large projects with 100  CCU, a special license is required (this does not affect the price). Discounts may be available upon discussion.

----------------------------------------------------

Violation of any of these terms, or similar actions that pose a financial or reputational risk to the author, will result in license termination without refund.

Other refund cases (e.g., accidental purchase, change of mind, etc.) are handled in accordance with the rules of the DayZ-Code platform.

By purchasing the right to use any of my mods, you automatically agree to these terms.
If you do not agree – do not purchase.

 


Actions after purchase

1. Contact me (preferably trough discord ticket Discord).

2. Provide proof of purchase.

 


Co - authors

мой продукт

Communication with the developer

https://discord.gg/GSNns7BCet

Acceptance of the terms of the trading platform

Yes
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