About This File
2 simple auto components.
1) Shipwreck.
2) Plane crash.
The ship (plane) will spawn , next to which there is a closed container as well as a zombie, the player needs to kill a zombie. At the same time, the key to the container will appear in one of the killed zombies., then the player opens the container and takes the loot .
The spawn time range of the first and second autoevents
is set up. Custom loot is set up (by default vanilla)
Infected classnames are set up (by default vanilla)
Custom spawn points are configured ( by default, the mod itself determines the points with the terrain check)
Suitable for both PVP and PVE projects.
Edited by Mikhail
Type
Compatible version
Terms of use
Don't sell
Actions after purchase
Use
