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Панель управление сервером.(автообновление, антикраш, логирование, быстрый запуск)


kybuk1172
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Панель управление сервером.(автообновление, антикраш, логирование, быстрый запуск)


The setup is very simple, transfer the files to the folder with the server..

Download CMD steam from the link (versions are updated based on the link I give..) - https://steamcdn-a.akamaihd.net/client/installer/steamcmd .zip
Transfer it from the archive to any convenient location, run the installation and wait for completion..

log in to - Modlist.txt file (notepad or notepad )
1559212036,@CF
2545327648,@DabsFramework
1564026768,@Community-Online-Tools
(to register your mods that you use in the same way, you can find out the mod ID on the mod page in steam or in the folder with the mod in the file meta.cpp )
(if there are spaces in the name of the mod, just remove them "Example: - @Custom System Notifications should be written like this - @CustomSystemNotifications")

log in to - Perm.txt file (notepad or notepad )

Parol=1124 --- here we specify the password from the console if you want to change it..
PROFILE=E:\dayzserver\profiles --- the path to the profiles folder (for clearing logs)
SteamLogin=Login Password --- here you need to enter the username and password from the steam on which you have the game (to update mods)
DayZServerPath="E:\dayzserver"                 --- the path to the server folder
SteamCMDPath="E:\CMD " --- the path to the steam smd that we installed earlier
DayZModList=(E:\dayzserver\Modlist.txt ) --- the path to the mods file
ServerModList=@ServerManagerLogs        --- here you can register server mods (not stimov ones)
SteamCMDWorkshopPath="E:\CMD\steamapps\workshop\content\221100 " --- the path to saving mods in the cms folder
port=2302 --- the port of your server (I advise you to leave 2302)
cpuCount=8 --- the number of cores of your processor 

next, launch the console LA.exe file, enter the password "1124" (if you did not change it, if you changed your own)
Then agree or not to clear the server logs
Next, whether we agree or not to update the mods (the first time the mods are updated, it will ask you to enter the code from the mail linked to the steam account, then it will be automatic)
Then the server will start..
(do not close the console, the anti-paint system works on the background)
When the server restarts or crashes, the console will automatically raise the server and start auto-updating mods after the server is started..

I also attach the file to the auto-restarts with the player's auto-kick 2 minutes before the restart..
In init.c, you need to make the very first line like this: -

Please Log in or Register to see this: Code

Please Log in or Register to see this: Attachment

 


 

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