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Found 6 results

  1. Выдаёт ошибку @TacticalFlava42clothes200bags requires addon TF_6sh122Pants_Spring Пытался сам разобраться, слишком сложно для меня. Прикреплю то, что наделал. Помогите пожалуйста class CfgPatches { class TacticalFlava42clothes200bags { units[]={}; weapons[]={}; requiredVersion=0.1; requiredAddons[]= { "TF_6sh122Pants_Spring", "TF_6sh122Pants_Autumn", "TF_6sh122Pants_Syrian", "TF_6sh122Pants_Syrian_EMR", "TF_6sh122Pants_Winter", "TF_CargoPantsShort_Black", "TF_CargoPantsShort_MARPAT", "TF_G3CombatPants_RG", "TF_G3CombatPants_MC", "TF_G3CombatPants_WD", "TF_6sh122Jacket_Spring", "TF_6sh122Jacket_Autumn", "TF_6sh122Jacket_Syrian", "TF_6sh122Jacket_Syrian_EMR", "TF_6sh122Jacket_Winter", "TF_G3CombatShirt_RG", "TF_G3CombatShirt_MC", "TF_G3CombatShirt_WD", "TF_FannyPack_Coyote", "TF_CamelBakBag_Black", "TF_CamelBakBag_Brown", "TF_CamelBakBag_EMR", "TF_CamelBakBag_OD", "TF_CamelBakBag_Tan", "TF_AVSBag_Coyote", "TF_AVSBag_Khaki", "TF_MAPBag_Coyote", "TF_JPCMag3Pouch_Coyote", "TF_LargeUtilityPouch_Coyote", "TF_LargeUtilityPouch_Khaki", "TF_AVSGren2Pouch_Khaki", "TF_AVSGren2Pouch_Coyote", "TF_AFAKMedPouch_Coyote", "TF_AFAKMedPouch_Khaki", "TF_FastMag3Pouch_Coyote", "TF_FastMag3Pouch_Khaki", "TF_AVSMag3Pouch_Khaki", "TF_AVSMag3Pouch_Coyote", "TF_MedPouch3_Khaki", "TF_MedPouch3", "TF_MedPouch2_Coyote", "TF_MedPouch2", "TF_MedPouch1_Khaki", "TF_MedPouch1", "TF_Mag3Pouch_Khaki", "TF_Mag3Pouch", "TF_Mag2Pouch_Khaki", "TF_Mag2Pouch", "TF_LMG_M4Pouch_Khaki", "TF_LMG_M4Pouch", "TF_LMGPouch_Khaki", "TF_LMGPouch", "TF_2GrenPouch_Khaki", "TF_2GrenPouch", "TF_3GrenPouch_Khaki", "TF_3GrenPouch", "TF_DumpMagPouch_Khaki", "TF_DumpMagPouch", "TF_6B43GrenPouch_Syrian", "TF_6B43MagPouch_Syrian", "TF_6B43GrenPouch", "TF_6B43MagPouch", "TF_PlateCarrierHolster_Coyote", "TF_PlateCarrierHolster_EMR", "TF_PlateCarrierPouches_Coyote", "TF_PlateCarrierPouches_EMR", "TF_LVMBAVVest_KH", "TF_JPCVest_Coyote", "TF_JPCVest_MC", "TF_AVSVest_Tagilla", "TF_AVSVest_Coyote", "TF_IMTVVest_Khaki", "TF_IMTVVest", "TF_6B43Vest_6sh112_Syrian_EMR", "TF_6B43Vest_6sh112_EMR_Syrian", "TF_6B43Vest_6sh112_Syrian", "TF_6B43Vest_6sh112_EMR", "TF_6B43Vest_Syrian", "TF_6B43Vest_EMR", "TF_6B23Vest_EMR", "TF_6B23Vest_GFlora", "TF_6B23_112Vest_EMR", "TF_6B23_112Vest_GFlora", "TF_6B23_112Vest_EMR_Syrian", "TF_6B23_112Vest_GFlora_Syrian", "TF_6sh112_Syrian", "TF_6sh112_EMR", "TF_PlateCarrierVest_Coyote", "TF_PlateCarrierVest_EMR", }; }; }; class CfgMods { class TacticalFlava42clothes200bags { dir="TacticalFlava42clothes200bags"; picture=""; action=""; hideName=1; hidePicture=1; name="TacticalFlava42clothes200bags"; credits=""; author="baltikaTROIKA"; authorID="0"; version="1.0"; extra=0; type="mod"; }; }; class CfgVehicles { class containers; class clothes; //Pants// class TF_6sh122Pants_Spring: clothes { itemsCargoSize[]={6,7}; }; class TF_6sh122Pants_Autumn: clothes { itemsCargoSize[]={6,7}; }; class TF_6sh122Pants_Syrian: clothes { itemsCargoSize[]={6,7}; }; class TF_6sh122Pants_Syrian_EMR: clothes { itemsCargoSize[]={6,7}; }; class TF_6sh122Pants_Winter: clothes { itemsCargoSize[]={6,7}; }; class TF_CargoPantsShort_Black: clothes { itemsCargoSize[]={6,7}; }; class TF_CargoPantsShort_MARPAT: clothes { itemsCargoSize[]={6,7}; }; class TF_G3CombatPants_RG: clothes { itemsCargoSize[]={6,7}; }; class TF_G3CombatPants_MC: clothes { itemsCargoSize[]={6,7}; }; class TF_G3CombatPants_WD: clothes { itemsCargoSize[]={6,7}; }; //Tops// class TF_6sh122Jacket_Spring: clothes { itemsCargoSize[]={6,7}; }; class TF_6sh122Jacket_Autumn: clothes { itemsCargoSize[]={6,7}; }; class TF_6sh122Jacket_Syrian: clothes { itemsCargoSize[]={6,7}; }; class TF_6sh122Jacket_Syrian_EMR: clothes { itemsCargoSize[]={6,7}; }; class TF_6sh122Jacket_Winter: clothes { itemsCargoSize[]={6,7}; }; class TF_G3CombatShirt_RG: clothes { itemsCargoSize[]={6,7}; }; class TF_G3CombatShirt_MC: clothes { itemsCargoSize[]={6,7}; }; class TF_G3CombatShirt_WD: clothes { itemsCargoSize[]={6,7}; }; class TF_FannyPack_Coyote: clothes { itemsCargoSize[]={6,7}; }; //PouchesAccessories// class TF_PlateCarrierPouches_EMR: clothes { itemsCargoSize[]={6,7}; }; class TF_PlateCarrierPouches_Coyote: clothes { itemsCargoSize[]={6,7}; }; class TF_PlateCarrierHolster_EMR: clothes { itemsCargoSize[]={6,7}; }; class TF_PlateCarrierHolster_Coyote: clothes { itemsCargoSize[]={6,7}; }; class TF_6B43MagPouch: clothes { itemsCargoSize[]={6,7}; }; class TF_6B43GrenPouch: clothes { itemsCargoSize[]={6,7}; }; class TF_6B43MagPouch_Syrian: clothes { itemsCargoSize[]={6,7}; }; class TF_6B43GrenPouch_Syrian: clothes { itemsCargoSize[]={6,7}; }; class TF_DumpMagPouch: clothes { itemsCargoSize[]={6,7}; }; class TF_DumpMagPouch_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_3GrenPouch: clothes { itemsCargoSize[]={6,7}; }; class TF_3GrenPouch_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_2GrenPouch: clothes { itemsCargoSize[]={6,7}; }; class TF_2GrenPouch_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_LMGPouch: clothes { itemsCargoSize[]={6,7}; }; class TF_LMGPouch_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_LMG_M4Pouch: clothes { itemsCargoSize[]={6,7}; }; class TF_LMG_M4Pouch_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_Mag2Pouch: clothes { itemsCargoSize[]={6,7}; }; class TF_Mag2Pouch_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_Mag3Pouch: clothes { itemsCargoSize[]={6,7}; }; class TF_Mag3Pouch_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_MedPouch1: clothes { itemsCargoSize[]={6,7}; }; class TF_MedPouch1_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_MedPouch2: clothes { itemsCargoSize[]={6,7}; }; class TF_MedPouch2_Coyote: clothes { itemsCargoSize[]={6,7}; }; class TF_MedPouch3: clothes { itemsCargoSize[]={6,7}; }; class TF_MedPouch3_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_AVSMag3Pouch_Coyote: clothes { itemsCargoSize[]={6,7}; }; class TF_AVSMag3Pouch_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_FastMag3Pouch_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_FastMag3Pouch_Coyote: clothes { itemsCargoSize[]={6,7}; }; class TF_AFAKMedPouch_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_AFAKMedPouch_Coyote: clothes { itemsCargoSize[]={6,7}; }; class TF_AVSGren2Pouch_Coyote: clothes { itemsCargoSize[]={6,7}; }; class TF_AVSGren2Pouch_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_LargeUtilityPouch_Khaki: clothes { itemsCargoSize[]={6,7}; } ;class TF_LargeUtilityPouch_Coyote: clothes { itemsCargoSize[]={6,7}; }; class TF_JPCMag3Pouch_Coyote: clothes { itemsCargoSize[]={6,7}; }; //Vests// class TF_PlateCarrierVest_EMR: clothes { itemsCargoSize[]={6,7}; }; class TF_PlateCarrierVest_Coyote: clothes { itemsCargoSize[]={6,7}; }; class TF_6sh112_EMR: clothes { itemsCargoSize[]={6,7}; }; class TF_6sh112_Syrian: clothes { itemsCargoSize[]={6,7}; }; class TF_6B23_112Vest_GFlora_Syrian: clothes { itemsCargoSize[]={6,7}; }; class TF_6B23_112Vest_EMR_Syrian: clothes { itemsCargoSize[]={6,7}; }; class TF_6B23_112Vest_GFlora: clothes { itemsCargoSize[]={6,7}; }; class TF_6B23_112Vest_EMR: clothes { itemsCargoSize[]={6,7}; }; class TF_6B23Vest_GFlora: clothes { itemsCargoSize[]={6,7}; }; class TF_6B23Vest_EMR: clothes { itemsCargoSize[]={6,7}; }; class TF_6B43Vest_EMR: clothes { itemsCargoSize[]={6,7}; }; class TF_6B43Vest_Syrian: clothes { itemsCargoSize[]={6,7}; }; class TF_6B43Vest_6sh112_EMR: clothes { itemsCargoSize[]={6,7}; }; class TF_6B43Vest_6sh112_Syrian: clothes { itemsCargoSize[]={6,7}; }; class TF_6B43Vest_6sh112_EMR_Syrian: clothes { itemsCargoSize[]={6,7}; }; class TF_6B43Vest_6sh112_Syrian_EMR: clothes { itemsCargoSize[]={6,7}; }; class TF_IMTVVest: clothes { itemsCargoSize[]={6,7}; }; class TF_IMTVVest_Khaki: clothes { itemsCargoSize[]={6,7}; }; class TF_AVSVest_Coyote: clothes { itemsCargoSize[]={6,7}; }; class TF_AVSVest_Tagilla: clothes { itemsCargoSize[]={6,7}; }; class TF_JPCVest_MC: clothes { itemsCargoSize[]={6,7}; }; class TF_JPCVest_Coyote: clothes { itemsCargoSize[]={6,7}; }; class TF_LVMBAVVest_KH: clothes { itemsCargoSize[]={6,7}; }; //Bags// class TF_CamelBakBag_Black: containers { itemsCargoSize[]={10,20}; attachments[]+= { "Chemlight", "WalkieTalkie" }; }; class TF_CamelBakBag_Brown: containers { itemsCargoSize[]={10,20}; attachments[]+= { "Chemlight", "WalkieTalkie" }; }; class TF_CamelBakBag_EMR: containers { itemsCargoSize[]={10,20}; attachments[]+= { "Chemlight", "WalkieTalkie" }; }; class TF_CamelBakBag_OD: containers { itemsCargoSize[]={10,20}; attachments[]+= { "Chemlight", "WalkieTalkie" }; }; class TF_CamelBakBag_Tan: containers { itemsCargoSize[]={10,20}; attachments[]+= { "Chemlight", "WalkieTalkie" }; }; class TF_AVSBag_Coyote: containers { itemsCargoSize[]={10,20}; attachments[]+= { "Chemlight", "WalkieTalkie" }; }; class TF_AVSBag_Khaki: containers { itemsCargoSize[]={10,20}; }; class TF_MAPBag_Khaki: containers { itemsCargoSize[]={10,20}; attachments[]+= { "Chemlight", "WalkieTalkie" }; }; class TF_MAPBag_Coyote: containers { itemsCargoSize[]={10,20}; attachments[]+= { "Chemlight", "WalkieTalkie" }; }; }
  2. Привет всем, прописал слот для фонарика в шлем, на котором его небыло. Его нельзя включить, только через руки( взял в руку включил и повесил). Его нет на шлеме, и он светит из под персонажа. Помогите разобраться как добавить его на шлем, что бы он светил с него. Пытался понять как сделать это через Object Bilder но не особо разобрался. Нужен пример прописанного Шлема с фонариком , если у кого есть.
  3. Привет всем! Народ подскажите как правильно нужно настраивать хп animal и infected ? я вроде ставлю хп по тому сколько дамажит пистолет но все равно мутанты умирают с первого выстрела Либо не наоборот очень много нужно выстрелов. Есть какой мануал по настройке хп у животных ? ну или как правильно это все рассчитывать пример кода Собака - должна умирать с 4 выстрелов (пистолет FNX - 35 ур) class JVDS_dog_Base: AnimalBase { class DamageSystem { class GlobalHealth { class Health { hitpoints=140; }; class Blood { hitpoints=140; }; }; }; }; И второй пример должны умирать в голову с первой тычки в остальном с 3 выстрелов с пистолета FNX class JVDS_Zombie: JVDS_Stalker_mutants_base { class DamageSystem { class GlobalHealth { class Health { hitpoints=105; }; class Blood { hitpoints=105; }; }; class DamageZones { class Head { class Health { hitpoints=35; }; }; class Torso { class Health { hitpoints=105; }; }; class LeftLeg { class Health { hitpoints=105; }; }; class RightLeg { class Health { hitpoints=105; }; }; class LeftFoot { class Health { hitpoints=105; }; }; class RightFoot { class Health { hitpoints=105; }; }; }; }; };
  4. Делал видео уроки для курации на сервере. Может кому поможет . Можете задавать вопросы не стесняйтесь
  5. Version 1.0.0

    45 downloads

    Удобные конвертеры, который сильно сэкономят ваше время. Convenient converters that will save you a lot of time.
    Free
  6. Просмотр файла Конвертеры Удобные конвертеры, который сильно сэкономят ваше время. Convenient converters that will save you a lot of time. Добавил Wooki Добавлено 06.03.2024 Категория Программное обеспечение  
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